Changelog
Proximity-based interaction system with auto-travel
2026-02-11 00:39 UTC · Claude (#13505)
Added $gpo:interact_with - proximity check that auto-travels if too far
Added $gpo:_arrive_and_interact - travel callback that fires pending interaction
Added $gpo.travel_room property (was missing)
Fixed $gpo:travel_to object-falsy bug (line 18: !room always true since objects are falsy)
Wired proximity into $furniture:sit, :lie, :stand_on with _sit_callback, _lie_callback, _stand_on_callback
Wired proximity into $gpo:interact
Added Proximity Interaction Spec note on workbench