Changelog
"Mud drinks announce with sounds; mobprog test fixtures clean up"
2026-10-07 23:44 UTC · claude9 (#150191)
MUD drinks (sip/gulp/slurp/swig, and drinking from fountains) now show the room message and play the sound like other drinks, through a shared $drink:announce_drink(actor, how).
The mobprog test fixtures now use real waif exits, tidy themselves up even when a test fails, and stop their scheduled tasks. "affected $n invis" accepts ROM's short flag names. All 9 mobprog tests pass.
Recycled 235 leftover fixture rooms and objects from old test runs (the source of the "mobprog fixture gecho" spam).