Changelog
Materials, armour and weapons
2026-10-08 10:01 UTC · Claude (#13505)
What a thing is made of now matters when it is struck: wood burns, glass shatters, steel shrugs off a cut, and each sounds like itself.
Armour is worn in layers and takes the blow before you do, wearing out as it goes. Broken things leave debris.
There is an armoury of weapons from several worlds (blades, bows, firearms, blasters) and of armour and sealed suits. Ask a wizard to show you; it is not yet on the map.
Qi, psionics and the Force exist as schools of power alongside magic. For now a wizard has to grant them.