MongoosePeople. Places. Questionable inventions.

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Showing help on 'ship security'

Ship security (the Nova)
Armory (deck 3): the door and the weapon racks open only for wizards, the captain, command staff, cleared crew and security officers. At the arms console: 'issue <weapon> from console', 'return <weapon> to console', 'clear <person> on console', 'revoke <person> on console'; 'look console' shows racked weapons, shots left and who has what signed out.
Phaser range (deck 3): 'start range' spawns holographic targets downrange, 'stop range' clears them, 'reset range' wipes the scores, 'look range' shows hits/targets cleared per shooter. Shoot or attack a target; it flashes on a hit and derezzes.
Security officers stand at their posts (armory, brig, security office). If someone starts a fight with crew in front of them, they shout a warning and fight back, phasers on stun, then return to their posts.
Brig: 'confiscate <person> into locker' moves every weapon the person carries into the confiscation locker (armory clearance needed). The security console raises and lowers the cell force fields.
See also: energy weapons, body armour, combat.